Friday, 29 August 2008

Acceptable performance guidelines for gaming

According to the PC Gaming Alliance Performance Definition these are the acceptable performance guidelines for gaming:

Pass/Fail Game Metrics (fps):
First Person Shooters: 24+ frames per second
Real Time Strategy: 20+ frames per second
Role Playing Games: 20+ frames per second
Racing Simulation: 50+ frames per second
Flight Simulation: 20+ frames per second
Playability = FPS + Responsiveness + no Graphical Problems

Assuming this is correct it could mean that raytracing will shortly be a viable alternative to rasterising for RTS and role playing games.

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