Bunny!
Thursday, October 23rd, 2008It had to happen sooner or later… Yes thats right, a raytraced Stanford Bunny (Thanks to Standford for doing the 3d scan).
To be a little different my bunny is facing away from the camera :p I’m currently getting 1fps at 800 by 800 - which isn’t too bad for just under 280 000 triangles and 2 light sources (reflections are currently turned off). I think I can increase the speed of this by quite a bit - the current problem is my acceleration structure ran out of memory hence the artifacts. Rendering a more complex scene like this has definately shown up shortcomings in my current algorithm. I have already started work on version 2
For now just a screenshot…
The nendril project took a big step forward yesterday with it becoming self aware…. just kidding! But it is now correctly firing its neurons. More updates soon.

